12/30/2023 0 Comments Rimworld devilstrand vs cotton![]() With a single layer of normal marine armor (106%) however, each assault rifle shot only has a 20% chance to get through completely, a 40% chance to be blunted and reduced by half, and a 40% chance to deflect harmlessly. That's like rolling a 20-sided dice 5 times and only getting any protection for each 20 you roll. That assault rifle bullet will negate 16% from each layer, so you're relying on 5 rolls with only a 4% chance each to provide any protection, and only 2% per layer to harmlessly deflect it. Let's say you could somehow wear 5 layers of clothing that each provide 20% armor. The big advantage of proper armor comes with countering that armor penetration stat. If temperature isn't an issue, make devilstrand dusters/jackets and tuques as well. If temperature is a problem, use alpaca wool or muffalo wool cowboy/duster or tuque/jacket to fend off the elements. Hay grows faster, thus less threatened by Cold Snaps / Toxic Fallout More grower and/or hauler work time. best USE of devilstrand is making shirts and pants for your colonists to wear. Thrumbo Horns & Meat vs No Extra Materials. It also has a 37.5% chance to be blunted and reduced by half, and a 37.5% chance to deflect harmlessly. That said, while raising Thrumbo is significantly better than Devilstrand tile-wise, there are still some things to keep in mind: Sharp Protection vs Heat Protection. ![]() Against the flak vest however, it only has a 26% chance to pierce and destroy the heart instantly. Then it has an 88% chance to pierce the shirt. This gives the bullet a massive 74% chance to penetrate completely. So first the bullet hits the duster which has 26% armor after factoring in penetration. If it rolls a higher number than the remaining armor rating, it penetrates unimpeded. If it's above half the rating but not over it, it is mitigated into blunt damage and reduced by half. If it is under half the armor rating percent, it deflects harmlessly. A random number is rolled from 0 to 100 and compared against the armor rating. An assault rifle bullet has 16% armor penetration, putting the effective values at 12%, 26%, and 74%.īecause each layer is calculated separately, a shot to the heart will make 3 checks. Let's say you got normal devilstrand shirts and dusters giving armor values of 28% and 42%, and a flak vest for 100%. ![]()
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